Press Reset - Jason Schreier, Grand Central Publishing, 2021

17,02 €

Pri nákupe nad 49 €
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Press Reset - Jason Schreier, Grand Central Publishing, 2021
Press Reset - Jason Schreier, Grand Central Publishing, 2021

Press Reset

Ruin and Recovery in the Video Game Industry

Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated,... Čítať viac

Vydavateľstvo
Grand Central Publishing, 2021
Počet strán
320

Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book... Čítať viac

  • Šitá väzba
  • Angličtina

17,02 €

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Press Reset - Jason Schreier, Grand Central Publishing, 2021
17,02 €

Viac o knihe

THE INSTANT NEW YORK TIMES BESTSELLER. From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next.

Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it.

The business of videogames is both a prestige industry and an opaque one. Based on dozens of first-hand interviews that cover the development of landmark games—Bioshock Infinite, Epic Mickey, Dead Space, and more—on to the shocking closures of the studios that made them, Press Reset tells the stories of how real people are affected by game studio shutdowns, and how they recover, move on, or escape the industry entirely.

Schreier's insider interviews cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft. Along the way, he asks pressing questions about why, when the video game industry is more successful than ever, it's become so hard to make a stable living making video games—and whether the business of making games can change before it's too late.
Čítať viac
Počet strán
320
Väzba
šitá väzba
Rozmer
138×209 mm
Hmotnosť
325 g
ISBN
1538735490
Rok vydania
2021
Naše katalógové číslo
1256059
Jazyk
angličtina
Vydavateľstvo
Grand Central Publishing
Kategorizácia

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